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memory.x

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  • memory.x 1.31 KiB
    MEMORY
    {
      /* NOTE 1 K = 1 KiBi = 1024 bytes */
      /* TODO Adjust these memory regions to match your device memory layout */
      /* These values correspond to the STM32F411 */
      FLASH : ORIGIN = 0x08000000, LENGTH = 64K
      RAM : ORIGIN = 0x20000000, LENGTH = 64K
    }
    
    /* This is where the call stack will be allocated. */
    /* The stack is of the full descending type. */
    /* You may want to use this variable to locate the call stack and static
       variables in different memory regions. Below is shown the default value */
    /* _stack_start = ORIGIN(RAM) + LENGTH(RAM); */
    
    /* You can use this symbol to customize the location of the .text section */
    /* If omitted the .text section will be placed right after the .vector_table
       section */
    /* This is required only on microcontrollers that store some configuration right
       after the vector table */
    /* _stext = ORIGIN(FLASH) + 0x400; */
    
    /* Example of putting non-initialized variables into custom RAM locations. */
    /* This assumes you have defined a region RAM2 above, and in the Rust
       sources added the attribute `#[link_section = ".ram2bss"]` to the data
       you want to place there. */
    /* Note that the section will not be zero-initialized by the runtime! */
    /* SECTIONS {
         .ram2bss (NOLOAD) : ALIGN(4) {
           *(.ram2bss);
           . = ALIGN(4);
         } > RAM2
       } INSERT AFTER .bss;
    */