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Mark Hakansson
e7020e_2020
Commits
ebed0a6f
Commit
ebed0a6f
authored
5 years ago
by
Per Lindgren
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bare0-4 updated
parent
1e2daa2c
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4 changed files
examples/bare1.rs
+2
-2
2 additions, 2 deletions
examples/bare1.rs
examples/bare2.rs
+5
-4
5 additions, 4 deletions
examples/bare2.rs
examples/bare3.rs
+44
-1
44 additions, 1 deletion
examples/bare3.rs
examples/bare4.rs
+134
-0
134 additions, 0 deletions
examples/bare4.rs
with
185 additions
and
7 deletions
examples/bare1.rs
+
2
−
2
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ebed0a6f
...
...
@@ -3,7 +3,7 @@
//! Inspecting the generated assembly
//!
//! What it covers
//! -
ITM tracing
//! -
Rust panic tracing using ITM
//! - assembly calls and inline assembly
//! - more on arithmetics
...
...
@@ -45,7 +45,7 @@ fn main() -> ! {
//
// You may need/want to install additional components also.
// To that end look at the install section in the README.md.
// If you change toolchain, you may need to exit and re-start `vscode`.
//
(
If you change toolchain, you may need to exit and re-start `vscode`.
)
//
// 1. Build and run the application
//
...
...
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examples/bare2.rs
+
5
−
4
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ebed0a6f
...
...
@@ -6,13 +6,14 @@
//! - Generating documentation
//! - Using core peripherals
//! - Measuring time using the DWT
//! - ITM tracing
//! - ITM tracing using `iprintln`
//! - Panic halt
//!
#![no_main]
#![no_std]
extern
crat
e
panic_halt
;
us
e
panic_halt
as
_
;
use
cortex_m
::{
iprintln
,
peripheral
::
DWT
,
Peripherals
};
use
cortex_m_rt
::
entry
;
...
...
@@ -37,7 +38,7 @@ fn main() -> ! {
dwt
.enable_cycle_counter
();
// Reading the cycle counter can be done without `owning` access
// the DWT (since it has no side effe
t
c).
// the DWT (since it has no side effec
t
).
//
// Look in the docs:
// pub fn enable_cycle_counter(&mut self)
...
...
@@ -89,7 +90,7 @@ fn main() -> ! {
//
// ** your answer here **
//
// commit your answers (bare2_1)
//
commit your answers (bare2_1)
//
// 3. *Optional
// Inspect the generated binaries, and try stepping through the code
...
...
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examples/bare3.rs
+
44
−
1
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ebed0a6f
...
...
@@ -5,7 +5,7 @@
//! What it covers:
//! - Types, str, arrays ([u8; usize]), slices (&[u8])
//! - Iteration, copy
//! - Semihosting (tracing
)
//! - Semihosting (tracing
using `hprintln`
#![no_main]
#![no_std]
...
...
@@ -103,3 +103,46 @@ fn main() -> ! {
// Implement and test your solution.
//
// Commit your answers (bare3_5)
//
// 6. Optional
// Rust is heavily influenced by functional languages.
// Figure out how you can use an iterator to work over both
// the `a` and `bs` to copy the content of `bs` to `a`.
//
// You may use
// - `iter` (to turn a slice into an iterator)
// - `zip` (to merge two slices into an iterator)
// - a for loop to assign the elements
//
// Commit your solution (bare3_6)
//
// 7. Optional
// Iter using `foreach` and a closure instead of the for loop.
//
// Commit your solution (bare3_7)
//
// 8. Optional*
// Now benchmark your different solutions using the cycle accurate
// DWT based approach (in release mode).
//
// Cycle count for `raw` indexing
//
// ** your answer here **
//
// Cycle count for the primitive slice approach.
//
// ** your answer here **
//
// Cycle count for the primitive slice approach.
//
// ** your answer here **
//
// Cycle count for the zip + for loop approach.
//
// ** your answer here **
//
// Cycle count for the zip + for_each approach.
//
// What conclusions can you draw, does Rust give you zero-cost abstractions?
//
// ** your answer here **
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examples/bare4.rs
0 → 100644
+
134
−
0
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ebed0a6f
//! bare4.rs
//!
//! Access to Peripherals
//!
//! What it covers:
//! - Raw pointers
//! - Volatile read/write
//! - Busses and clocking
//! - GPIO (a primitive abstraction)
#![no_std]
#![no_main]
extern
crate
panic_halt
;
extern
crate
cortex_m
;
use
cortex_m_rt
::
entry
;
// Peripheral addresses as constants
#[rustfmt::skip]
mod
address
{
pub
const
PERIPH_BASE
:
u32
=
0x40000000
;
pub
const
AHB1PERIPH_BASE
:
u32
=
PERIPH_BASE
+
0x00020000
;
pub
const
RCC_BASE
:
u32
=
AHB1PERIPH_BASE
+
0x3800
;
pub
const
RCC_AHB1ENR
:
u32
=
RCC_BASE
+
0x30
;
pub
const
GBPIA_BASE
:
u32
=
AHB1PERIPH_BASE
+
0x0000
;
pub
const
GPIOA_MODER
:
u32
=
GBPIA_BASE
+
0x00
;
pub
const
GPIOA_BSRR
:
u32
=
GBPIA_BASE
+
0x18
;
}
use
address
::
*
;
// see the Reference Manual RM0368 (www.st.com/resource/en/reference_manual/dm00096844.pdf)
// rcc, chapter 6
// gpio, chapter 8
#[inline(always)]
fn
read_u32
(
addr
:
u32
)
->
u32
{
unsafe
{
core
::
ptr
::
read_volatile
(
addr
as
*
const
_
)
}
//core::ptr::read_volatile(addr as *const _)
}
#[inline(always)]
fn
write_u32
(
addr
:
u32
,
val
:
u32
)
{
unsafe
{
core
::
ptr
::
write_volatile
(
addr
as
*
mut
_
,
val
);
}
}
fn
wait
(
i
:
u32
)
{
for
_
in
0
..
i
{
cortex_m
::
asm
::
nop
();
// no operation (cannot be optimized out)
}
}
#[entry]
fn
main
()
->
!
{
// power on GPIOA
let
r
=
read_u32
(
RCC_AHB1ENR
);
// read
write_u32
(
RCC_AHB1ENR
,
r
|
1
);
// set enable
// configure PA5 as output
let
r
=
read_u32
(
GPIOA_MODER
)
&
!
(
0b11
<<
(
5
*
2
));
// read and mask
write_u32
(
GPIOA_MODER
,
r
|
0b01
<<
(
5
*
2
));
// set output mode
// and alter the data output through the BSRR register
// this is more efficient as the read register is not needed.
loop
{
// set PA5 high
write_u32
(
GPIOA_BSRR
,
1
<<
5
);
// set bit, output hight (turn on led)
wait
(
10_000
);
// set PA5 low
write_u32
(
GPIOA_BSRR
,
1
<<
(
5
+
16
));
// clear bit, output low (turn off led)
wait
(
10_000
);
}
}
// 0. Build and run the application (debug build).
//
// > cargo run --example bare4
// (or use the vscode)
//
// 1. Did you enjoy the blinking?
//
// ** your answer here **
//
// Now lookup the data-sheets, and read each section referred,
// 6.3.11, 8.4.1, 8.4.7
//
// Document each low level access *code* by the appropriate section in the
// data sheet.
//
// Commit your answers (bare4_1)
//
// 2. Comment out line 40 and uncomment line 41 (essentially omitting the `unsafe`)
//
// //unsafe { core::ptr::read_volatile(addr as *const _) }
// core::ptr::read_volatile(addr as *const _)
//
// What was the error message and explain why.
//
// ** your answer here **
//
// Digging a bit deeper, why do you think `read_volatile` is declared `unsafe`.
// (https://doc.rust-lang.org/core/ptr/fn.read_volatile.html, for some food for thought )
//
// ** your answer here **
//
// Commit your answers (bare4_2)
//
// 3. Volatile read/writes are explicit *volatile operations* in Rust, while in C they
// are declared at type level (i.e., access to varibles declared volatile amounts to
// volatile reads/and writes).
//
// Both C and Rust (even more) allows code optimization to re-order operations, as long
// as data dependencies are preserved.
//
// Why is it important that ordering of volatile operations are ensured by the compiler?
//
// ** your answer here **
//
// Give an example in the above code, where reordering might make things go horribly wrong
// (hint, accessing a peripheral not being powered...)
//
// ** your answer here **
//
// Without the non-reordering property of `write_volatile/read_volatile` could that happen in theory
// (argue from the point of data dependencies).
//
// ** your answer here **
//
// Commit your answers (bare4_3)
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