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Paul Miller
druid-widgets
Commits
f0901cf0
Commit
f0901cf0
authored
5 years ago
by
Per Lindgren
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dial envelope (obsolete tests removed)
parent
76975ed2
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examples/draw.rs
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examples/draw.rs
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examples/draw.rs
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76975ed2
// Copyright 2019 The xi-editor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! An example of an animating widget.
use
std
::
f64
::
consts
::
PI
;
use
druid
::
kurbo
::{
BezPath
,
Line
};
use
druid
::
widget
::{
Flex
,
Label
,
WidgetExt
};
use
druid
::{
AppLauncher
,
BoxConstraints
,
Color
,
Env
,
Event
,
EventCtx
,
LayoutCtx
,
LinearGradient
,
PaintCtx
,
PlatformError
,
Point
,
RenderContext
,
Size
,
UnitPoint
,
UpdateCtx
,
Vec2
,
WheelEvent
,
Widget
,
WindowDesc
,
};
use
log
::
info
;
enum
MouseState
{
Up
,
Down
,
}
struct
DrawWidget
{
state
:
MouseState
,
points
:
Vec
<
Point
>
,
}
impl
Widget
<
()
>
for
DrawWidget
{
fn
event
(
&
mut
self
,
ctx
:
&
mut
EventCtx
,
event
:
&
Event
,
_data
:
&
mut
(),
_env
:
&
Env
)
{
match
event
{
Event
::
MouseDown
(
m
)
=>
{
info!
(
"down: pos {:?}"
,
m
.pos
);
//info!("down: pos {:?}, pos_rel {:?}", m.pos);
self
.state
=
MouseState
::
Down
;
self
.points
.push
(
m
.pos
);
ctx
.invalidate
();
}
Event
::
MouseMoved
(
m
)
=>
match
self
.state
{
MouseState
::
Down
=>
{
info!
(
"pos {:?}"
,
m
.pos
);
}
_
=>
{}
},
Event
::
MouseUp
(
m
)
=>
{
info!
(
"up:pos {:?}"
,
m
.pos
);
self
.state
=
MouseState
::
Up
;
}
_
=>
{}
}
}
fn
update
(
&
mut
self
,
ctx
:
&
mut
UpdateCtx
,
_old_data
:
Option
<&
()
>
,
_data
:
&
(),
env
:
&
Env
)
{
//info!("update {:?}", env.get());
ctx
.invalidate
();
}
fn
layout
(
&
mut
self
,
_layout_ctx
:
&
mut
LayoutCtx
,
bc
:
&
BoxConstraints
,
_data
:
&
(),
_env
:
&
Env
,
)
->
Size
{
bc
.constrain
((
100.0
,
100.0
))
}
fn
paint
(
&
mut
self
,
paint_ctx
:
&
mut
PaintCtx
,
_data
:
&
(),
_env
:
&
Env
)
{
info!
(
"paint"
);
if
let
Some
(
p
)
=
self
.points
.iter
()
.next
()
{
let
mut
path
=
BezPath
::
new
();
path
.move_to
(
*
p
);
for
p
in
self
.points
.iter
()
{
path
.line_to
(
*
p
);
}
paint_ctx
.stroke
(
path
,
&
Color
::
WHITE
,
1.0
);
}
}
}
#[derive(Debug)]
struct
DialWidget
{
size
:
Size
,
down_pos
:
Option
<
Point
>
,
cur_pos
:
Point
,
value
:
f64
,
// in range 0.0..= 1.0
}
impl
Widget
<
()
>
for
DialWidget
{
fn
event
(
&
mut
self
,
ctx
:
&
mut
EventCtx
,
event
:
&
Event
,
_data
:
&
mut
(),
_env
:
&
Env
)
{
match
event
{
Event
::
MouseDown
(
m
)
=>
{
info!
(
"down: pos {:?}"
,
m
.pos
);
//info!("down: pos {:?}, pos_rel {:?}", m.pos);
self
.down_pos
=
Some
(
m
.pos
);
}
Event
::
MouseMoved
(
m
)
=>
match
self
.down_pos
{
Some
(
down_pos
)
=>
{
self
.cur_pos
=
m
.pos
;
info!
(
"down_pos {:?}, cur_pos {:?}"
,
down_pos
,
m
.pos
);
}
_
=>
{}
},
Event
::
MouseUp
(
m
)
=>
{
info!
(
"up:pos {:?}"
,
m
.pos
);
self
.value
=
self
.value
+
1.0
;
}
Event
::
Wheel
(
w
)
=>
{
info!
(
"Event {:?}"
,
w
.delta
);
let
mut
delta
=
w
.delta.y
/
(
120
*
10
)
as
f64
;
// 1% for my machine
if
w
.mods.shift
{
delta
=
delta
/
10.0
;
};
if
w
.mods.ctrl
{
delta
=
delta
/
10.0
;
};
self
.value
-=
delta
;
self
.value
=
f64
::
max
(
0.0
,
f64
::
min
(
1.0
,
self
.value
));
ctx
.invalidate
();
}
_
=>
(),
}
}
fn
update
(
&
mut
self
,
ctx
:
&
mut
UpdateCtx
,
_old_data
:
Option
<&
()
>
,
_data
:
&
(),
env
:
&
Env
)
{
//info!("update {:?}", env.get());
ctx
.invalidate
();
}
fn
layout
(
&
mut
self
,
_layout_ctx
:
&
mut
LayoutCtx
,
bc
:
&
BoxConstraints
,
_data
:
&
(),
_env
:
&
Env
,
)
->
Size
{
bc
.constrain
(
self
.size
)
// size of dial
}
fn
paint
(
&
mut
self
,
paint_ctx
:
&
mut
PaintCtx
,
_data
:
&
(),
_env
:
&
Env
)
{
info!
(
"dial paint"
);
// far some reason origin (0,0) seems not to point to the border not the interior
let
center
=
Point
::
new
(
self
.size.width
/
2.0
,
self
.size.height
/
2.0
);
let
diameter
=
0.8
*
self
.size.width
/
2.0
;
let
mut
path
=
BezPath
::
new
();
let
ambit0
=
center
+
diameter
*
Vec2
::
from_angle
(
0.0
);
path
.move_to
(
ambit0
);
for
v
in
(
0
..
360
)
.step_by
(
10
)
{
let
ambit
=
center
+
diameter
*
Vec2
::
from_angle
(
v
as
f64
/
360.0
*
2.0
*
PI
);
path
.line_to
(
ambit
);
}
path
.close_path
();
paint_ctx
.stroke
(
path
,
&
Color
::
WHITE
,
1.0
);
let
mut
path
=
BezPath
::
new
();
path
.move_to
(
center
);
path
.line_to
(
center
+
diameter
*
Vec2
::
from_angle
(
self
.value
*
2.0
*
0.75
*
PI
+
2.0
*
PI
*
0.375
),
);
paint_ctx
.stroke
(
path
,
&
Color
::
WHITE
,
1.0
);
}
}
fn
build_app
()
->
impl
Widget
<
()
>
{
let
solid
=
Color
::
rgb8
(
0x3a
,
0x3a
,
0x3a
);
let
gradient
=
LinearGradient
::
new
(
UnitPoint
::
TOP_LEFT
,
UnitPoint
::
BOTTOM_RIGHT
,
(
Color
::
rgb8
(
0x11
,
0x11
,
0x11
),
Color
::
rgb8
(
0xbb
,
0xbb
,
0xbb
)),
);
Flex
::
column
()
.with_child
(
Flex
::
row
()
.with_child
(
DialWidget
{
size
:
Size
::
new
(
100.0
,
100.0
),
down_pos
:
None
,
cur_pos
:
Point
::
new
(
0.0
,
0.0
),
value
:
0.0
,
}
.border
(
gradient
.clone
(),
4.0
)
.padding
(
10.0
),
0.0
,
// horizontal
)
.with_child
(
DrawWidget
{
state
:
MouseState
::
Up
,
points
:
Vec
::
new
(),
}
.border
(
gradient
.clone
(),
4.0
)
.padding
(
10.0
),
0.0
,
)
.with_child
(
Label
::
new
(
"top right"
)
.background
(
solid
.clone
())
.padding
(
10.0
),
1.0
,
),
0.0
,
// vertical
)
.with_child
(
Flex
::
row
()
.with_child
(
Label
::
new
(
"bottom left"
)
.background
(
gradient
.clone
())
.rounded
(
10.0
)
.padding
(
10.0
),
0.0
,
)
.with_child
(
Label
::
new
(
"bottom right"
)
.border
(
solid
.clone
(),
4.0
)
.rounded
(
10.0
)
.padding
(
10.0
),
1.0
,
),
1.0
,
)
}
fn
main
()
->
Result
<
(),
PlatformError
>
{
AppLauncher
::
with_window
(
WindowDesc
::
new
(
build_app
))
.use_simple_logger
()
.launch
(())
?
;
Ok
(())
}
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