//! This build script copies the `memory.x` file from the crate root into //! a directory where the linker can always find it at build time. //! For many projects this is optional, as the linker always searches the //! project root directory -- wherever `Cargo.toml` is. However, if you //! are using a workspace or have a more complicated build setup, this //! build script becomes required. Additionally, by requesting that //! Cargo re-run the build script whenever `memory.x` is changed, //! updating `memory.x` ensures a rebuild of the application with the //! new memory settings. use core::f64::consts::PI; use std::env; use std::fs::File; use std::{ io::{Result, Write}, path::{Path, PathBuf}, }; fn main() -> Result<()> { // Put `memory.x` in our output directory and ensure it's // on the linker search path. let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap()); File::create(out.join("memory.x")) .unwrap() .write_all(include_bytes!("memory.x")) .unwrap(); println!("cargo:rustc-link-search={}", out.display()); // By default, Cargo will re-run a build script whenever // any file in the project changes. By specifying `memory.x` // here, we ensure the build script is only re-run when // `memory.x` is changed. println!("cargo:rerun-if-changed=memory.x"); // generate a sine table println!("cargo:rerun-if-changed=build.rs"); let out_dir = env::var("OUT_DIR").unwrap(); let dest_path = Path::new(&out_dir).join("sin_abs_const.rs"); let mut f = File::create(&dest_path).unwrap(); const SINE_BUF_SIZE: usize = 256; write!(f, "const SINE_BUF_SIZE: usize = {};\n", SINE_BUF_SIZE)?; write!(f, "const SINE_BUF: [u8; SINE_BUF_SIZE] = [")?; for i in 0..SINE_BUF_SIZE { let s = ((i as f64) * 2.0 * PI / SINE_BUF_SIZE as f64).sin(); let v = (128.0 + 128.0 * s) as u8; write!(f, " {},", v)?; } write!(f, "];\n")?; Ok(()) }